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DONUTTEAMS v4.1.7
The Ultimate Cross-Server Teams Plugin for Modern Minecraft Networks
Teams, Homes, Permissions, Chat and GUI Management
The Ultimate Cross-Server Teams Plugin for Modern Minecraft Networks
Teams, Homes, Permissions, Chat and GUI Management
DonutTeams v4.1.7: Cross-Server Teams Plugin for Folia and Paper
Quick answer: DonutTeams v4.1.7 is a full-featured Minecraft teams plugin designed for Survival, Lifesteal, DonutSMP-style, Earth SMP, Factions and multi-server networks. It provides cross-server team synchronization, shared team homes, global team chat, GUI management, team permissions, player invites, team search and Folia support.
The standalone DonutTeams plugin is listed at $9.99 and is included with this setup at no additional plugin charge.
What Is DonutTeams?
DonutTeams is a modern Minecraft team and clan management plugin for servers where players need to create groups, manage members, share homes and communicate with teammates.
Unlike a basic team plugin that only works on one server, DonutTeams is designed for networks connected through BungeeCord or Velocity. Team data can remain synchronized when players move between different servers.
For example, a player can create a team on a Survival server, continue playing on a Lifesteal server and still access the same team members, permissions, chat and home system.
DonutTeams is suitable for:
- DonutSMP-style servers
- Survival SMP servers
- Lifesteal networks
- Earth SMP servers
- Towny communities
- Factions servers
- SkyBlock networks
- BungeeCord networks
- Velocity networks
- Folia servers
- Paper Minecraft servers
DonutTeams Included With the Setup
The main benefit of this offer is that DonutTeams v4.1.7 is included with the premade setup.
The standalone plugin is currently listed at $9.99. Buyers of the setup receive the DonutTeams team system without needing to purchase it separately for the same project.
This gives server owners access to:
- Cross-server teams
- Team homes
- Team chat
- Team invitations
- Team permissions
- Team GUI menus
- Friendly-fire control
- Member management
- Team search
- MySQL and SQLite storage
- Redis-powered communication
- Folia compatibility
Pricing note: Prices, licenses and bundle contents can change. Confirm the current BuiltByBit listing before publishing the final offer.
DonutTeams at a Glance
| Category | Details |
|---|---|
| Plugin | DonutTeams v4.1.7 |
| Type | Minecraft team, clan and GUI plugin |
| Main focus | Cross-server teams and shared homes |
| Network support | BungeeCord and Velocity |
| Server support | Paper and Folia |
| Storage | MySQL and SQLite |
| Messaging | Redis Pub/Sub |
| GUI | Custom team, search and permissions menus |
| Plugin price | $9.99 standalone listing price |
Cross-Server Team Synchronization
The most important feature of DonutTeams is cross-server synchronization.
When a Minecraft network contains multiple servers, players expect their teams to work everywhere. A team created on Survival should not disappear when the player moves to Lifesteal, Earth SMP or another connected server.
DonutTeams uses Redis-based communication to synchronize team data between servers.
This can include:
- Team creation
- Team deletion
- Team renaming
- Member invitations
- Member removals
- Permission changes
- Team chat messages
- Team home updates
- Friendly-fire settings
- Online member information
This is especially useful for large Minecraft networks where players frequently switch servers through a proxy.
Cross-Server Team Homes
DonutTeams allows teams to create shared homes that can be used across connected servers.
A team can set a home on one server and access it from another server, depending on the network configuration.
For example:
- A team creates its base on a Survival server.
- Players move to the Hub or Lifesteal server.
- A member uses the team home command.
- The plugin handles the cross-server movement.
- The player returns to the shared team location.
This makes team homes more useful than a normal single-server home system.
Cross-server homes are ideal for:
- DonutSMP networks
- Lifesteal networks
- Multi-server SMPs
- Earth and Towny networks
- Factions servers
- Cross-server survival communities
Global Team Chat
DonutTeams includes team chat that can work across multiple servers.
Players can communicate with teammates even when they are not playing in the same server instance. This is useful when one member is mining on Survival while another member is fighting on Lifesteal or exploring an Earth SMP world.
Team chat can help communities coordinate:
- Base building
- PvP attacks
- Resource collection
- Faction activities
- Team events
- Defensive actions
- Server transfers
- Community announcements
Players can toggle team chat with the team chat command and continue playing without needing an external voice or messaging service.
GUI-Based Team Management
DonutTeams uses an inventory-style GUI system to make team management easier for players.
Players can open the team menu to view members, check online teammates, manage permissions, search for players and access team options.
The GUI can include:
- Team member list
- Online member status
- Team name information
- Member management
- Permission controls
- Team home access
- Invite options
- Friendly-fire toggle
- Search and sorting tools
The menus are configurable through YAML files, allowing server owners to change titles, items, lore, layout and messages.
Team Search and Sorting System
Large teams can become difficult to manage when they contain many members.
DonutTeams includes search and sorting features that help players find teammates more quickly.
The team menu can be organized by:
- Join date
- Permissions
- Alphabetical order
- Online players
- Team members
- Player names
The search system uses a sign-based interface so players can enter a search query and filter results through a familiar Minecraft interface.
Advanced Team Permissions
DonutTeams includes a permission system that gives team leaders detailed control over their members.
Instead of giving every member the same access, leaders can allow or restrict specific actions.
Available permissions can include:
- Delete the team
- Manage members
- Kick players
- Promote members
- Invite players
- Set the team home
- Visit the team home
- Toggle team PvP
- Use team chat
This makes DonutTeams useful for serious clans, factions and competitive teams where different members need different responsibilities.
Server owners can also configure default permissions for new members and team leaders.
Team PvP and Friendly Fire Control
DonutTeams includes a team PvP toggle that allows teams to control friendly fire.
This feature can be useful for survival, Factions, Lifesteal and PvP networks.
Teams can choose whether members should be able to damage each other during:
- Base defense
- Faction battles
- Lifesteal combat
- PvP events
- Team training
- Private matches
Friendly-fire settings give teams more control over how they play together.
MySQL and SQLite Storage
DonutTeams supports both MySQL and SQLite storage.
SQLite is suitable for smaller single-server installations where a separate database server is not required. MySQL is recommended for networks that need shared data across multiple servers.
SQLite Storage
SQLite can be useful for:
- Single-server Survival servers
- Testing environments
- Development servers
- Small SMP communities
MySQL Storage
MySQL is more suitable for:
- BungeeCord networks
- Velocity networks
- Multi-server Survival networks
- Lifesteal networks
- Large DonutSMP-style servers
- Shared team databases
The plugin uses connection pooling to manage database operations efficiently. Server owners should configure database credentials carefully and create regular backups.
Redis-Powered Network Messaging
Redis is used to transmit team updates between connected servers.
DonutTeams uses Redis messaging for real-time communication such as team chat, invitations, member updates, home teleports and team changes.
For a cross-server setup, the general structure is:
- Players connect through BungeeCord or Velocity.
- Each backend server runs DonutTeams.
- All servers connect to the same database.
- All servers connect to the same Redis instance.
- Team updates are distributed across the network.
Correct Redis and database configuration is important. Test the setup on a private network before using it with a large player base.
Folia and Paper Support
DonutTeams is designed for modern Paper and Folia environments.
The product description promotes asynchronous database operations and FoliaLib-based scheduled tasks for thread-safe execution.
The current requirements mention:
- Java 21 or higher
- Paper 1.21+
- Folia 1.21+
- Vault
- MySQL for cross-server networks
- Redis for cross-server communication
- PlaceholderAPI as an optional integration
- WorldGuard as an optional integration
Always check the live product page for the latest supported Minecraft version before installation, because product metadata and requirements can change between updates.
PlaceholderAPI Support
DonutTeams supports PlaceholderAPI for displaying team information in other server systems.
Available placeholders include:
- %donutteams_team_name% - Displays the player's team name
- %donutteams_team_members% - Displays the number of team members
- %donutteams_team_online% - Displays online teammates
- %donutteams_has_team% - Checks whether the player belongs to a team
These placeholders can be used in:
- Scoreboards
- Tablists
- Chat formats
- Menus
- Holograms
- Server information panels
Migration From Other Team Plugins
DonutTeams includes migration tools for server owners who are changing from another team plugin.
The current product information mentions support for:
- SQLite to MySQL migration
- MySQL to SQLite migration
- Migration from Gerhart's DonutTeam plugin
Migration can include:
- Team names
- Team members
- Team homes
- Team permissions
- Friendly-fire settings
Always create a complete backup before migrating data on a live server.
Useful Team Commands
Code:
/team - Open the team GUI
/team create <name> - Create a team
/team invite <player> - Invite a player
/team join <team> - Join a team
/team leave - Leave a team
/team home - Teleport to the team home
/team sethome - Set the team home
/team delhome - Remove the team home
/team rename <name> - Rename a team
/team pvp - Toggle friendly fire
/team chat - Toggle team chat
/team disband - Delete a team
/team kick <player> - Remove a member
Useful Admin Commands
Code:
/dteam reload - Reload the configuration
/dteam delete <team> - Force-delete a team
/dteam forcejoin <player> <team> - Add a player to a team
/dteam info <team> - View team information
/dteam tphome <team> - Teleport to a team home
/dteam list - List available teams
/dteam blacklist add <name> - Block a team name
/dteam migrate - Migrate team data
How to Install DonutTeams
- Purchase DonutTeams from the official BuiltByBit page.
- Review the license and supported versions.
- Install Java 21 or newer.
- Install Paper or Folia on the supported Minecraft version.
- Install Vault.
- Install MySQL for a cross-server network.
- Install Redis for cross-server messaging.
- Place the DonutTeams plugin in every backend server.
- Use the same database and Redis configuration across the network.
- Customize config.yml, messages.yml, sounds.yml and GUI files.
- Test team creation, invitations, chat and homes.
- Test cross-server movement through your proxy.
- Create backups before opening the system publicly.
Who Should Use DonutTeams?
DonutTeams is suitable for server owners who need a team system that works beyond one backend server.
It is especially useful for:
- DonutSMP-style servers
- Survival SMP communities
- Lifesteal networks
- Earth SMP servers
- Towny communities
- SkyBlock servers
- Factions networks
- BungeeCord networks
- Velocity networks
- Folia-based networks
- Servers migrating from another team plugin
For a small single-server SMP, SQLite may be enough. For a multi-server network, MySQL and Redis provide the shared infrastructure required for synchronization.
Frequently Asked Questions
What is DonutTeams?
DonutTeams is a Minecraft teams and clan plugin with GUI management, team homes, permissions, team chat, friendly-fire control and cross-server support.
How much does DonutTeams cost?
The current BuiltByBit listing shows DonutTeams at $9.99. Prices and license terms may change.
Is DonutTeams included with the setup?
Yes. According to the setup offer, DonutTeams v4.1.7 is included at no additional plugin charge.
Does DonutTeams support cross-server teams?
Yes. DonutTeams is designed to synchronize teams, members, chat, permissions and homes across connected servers.
Does DonutTeams support BungeeCord and Velocity?
Yes. The product description promotes support for both BungeeCord and Velocity networks.
Does DonutTeams support Folia?
Yes. DonutTeams is designed for Folia and Paper environments. Confirm the current Minecraft version requirements before installation.
What is required for a cross-server setup?
A cross-server network generally requires a supported Paper or Folia server, Java 21, Vault, MySQL and Redis. BungeeCord or Velocity is required to connect backend servers.
Can players use a shared team home across servers?
Yes. Team homes can be created on one server and accessed from another connected server when the network is configured correctly.
Does DonutTeams include team chat?
Yes. DonutTeams includes team chat that can relay messages between servers using Redis messaging.
Can team leaders manage permissions?
Yes. Leaders can manage permissions such as inviting players, removing members, setting homes, visiting homes, using team chat and toggling PvP.
Does DonutTeams have a GUI?
Yes. The plugin includes configurable inventory-based GUIs for team members, permissions, search, confirmation menus and team management.
Can I migrate from another teams plugin?
Yes. The current product information mentions migration from SQLite to MySQL, MySQL to SQLite and Gerhart's DonutTeam plugin.
Does DonutTeams support PlaceholderAPI?
Yes. PlaceholderAPI can display team names, member counts, online teammates and whether a player belongs to a team.
Useful Links
Final Verdict
DonutTeams v4.1.7 is designed for Minecraft server owners who need more than a basic single-server clan plugin.
With cross-server synchronization, shared homes, global team chat, GUI management, advanced permissions, MySQL and SQLite storage, Redis messaging, migration tools, PlaceholderAPI support and Folia compatibility, DonutTeams provides a complete team system for modern Minecraft networks.
It is especially useful for DonutSMP-style servers, Survival SMPs, Lifesteal networks, Earth SMP, Factions, Towny and multi-server communities connected through BungeeCord or Velocity.
Ready to add a professional team system to your Minecraft network?
Get DonutTeams on BuiltByBit
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